![]() As characters in the game, they move in groups and use blow darts that paralyze when hit. “The focus was on creating colourful masks and our designers were researching masks from all various cultures. ![]() ![]() "We were not producing character designs referenced on any real African and/or Afro-American human tribes. “The design intention was to create characters who are protectors/guardians of a particular mystic region in the world of Little Devil Inside,” the statement continued. However, these characters have not been revealed publicly elsewhere prior to the event. "In addition, no one (not just limited to team members) has ever commented or hinted on the character designs. “Racist stereotypes of any kind were absolutely not intended, we were not aware of the stereotypical connotations and wish to apologise to anyone who may have been offended by the character design,” the LDI team said via a Facebook post (thanks, Kotaku). In a substantial statement shared via social media, the team said “no one (not just limited to team members) has ever commented or hinted on the character designs” and they had not referenced “any real African and/or Afro-American human tribes”, despite the trailer including enemies with dreadlocks, large lips, and loincloths. The developers of indie game Little Devil Inside - which was showcased at this week’s PS5 Reveal Event - has apologised for racist caricatures included in its teaser trailer.
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